Skip to main content

Null Conditional Operators (?.) in C# 6.0 (New Feature)

Here I am discussing about the new feature called “null-conditional operators” introduced in C# 6.0 (VS 2015 and .Net 4.6).

First we can see the old way,

InvoiceDetails = Invoice != null ?  Invoice.InvoiceDetails : null;

If(Invoice != null && Invoice.InvoiceDetails != null)
{
     Amount = Invoice.InvoiceDetails.Amount.;
}
else
{
    Amount = 0;
}

Or 

Amount = Invoice != null ? (Invoice.InvoiceDetails != null ? Invoice.InvoiceDetails.Amount : 0) : 0;
    
In the above code used null conditional operator, nested if statements etc. In C# 6.0 provides the new way to check for Null. We can use Null-conditional operator (“?.”) for reduce number of lines of codes.

InvoiceDetails = Invoice?.InvoiceDetails;

If all of the conditions are met, this will return the actual value; otherwise, it will return null. It checks the InvoiceDetails object and returns a value if Invoice is not equal to null; else, it returns null.

Amount = Invoice?.InvoiceDetails?.Amount;

In this case either Invoice or Invoice details is null then returns null value.

Amount = Invoice?.InvoiceDetails?.Amount ?? 0;

Here we can return if Amount is null then 0 using "??" operator.

Advantages
By lowering the number of lines of code, developers may work more efficiently. Additionally, by keeping the code clean, it may help lower the potential number of problems in the code.


Comments

Popular posts from this blog

OOP Concept with Real Time Examples

A design philosophy is OOP. Object Oriented Programming is what it stands for. In contrast to outdated procedural programming languages, object-oriented programming (OOP) employs a separate set of programming languages. In OOP, everything is categorised as self-sustaining "objects". As a result, you achieve re-usability using the four core concepts of object-oriented programming. Programmes are organised around objects and data rather than action and logic in the object-oriented programming (OOP) paradigm.    Let's use your "Leg" as an example to grasp the object orientation clearly. The class "Leg" is one. Left and right legs are objects of type Leg on your body. A series of electrical impulses supplied through your body parts (through an interface) are what manage or control their primary functions. As a result, the body part serves as an interface between your body and your legs. The Leg is a well-designed class. The attributes of the Leg are m...

What is difference between abstract class and interface and when should we use interface and abstract class?

Although you can generate derivatives from this, you cannot create an object of the abstract class. Either abstract or non-abstract methods can be found in an abstract class. There is no implementation for abstract members in the abstract class; nevertheless, a derived class must supply one. Both abstract and non-abstract members can be found in an abstract class. The members of an interface, however, must all override the members of its derived class because all interface elements are implicitly abstract in nature. Similar to defining an interface, declaring an abstract class includes all of its abstract members. Specifically, we can say that an interface is a class that has all abstract members. Classes can only descend from one base class, therefore if you wish to use abstract classes to give a bunch of classes polymorphism, they must all all descend from that base class. Members that have already been put into practise may also be offered by abstract classes. With an abstract class...

Windows Application Development - Dotnet Environment Basic understandings

The development life cycle for creating Windows desktop applications using the .NET framework typically involves several stages. Here's an overview of the typical life cycle: Requirement Analysis: Gather and analyze the requirements for the Windows application. Understand the business needs, user expectations, features, and functionalities that the application should have. Design: Create a design for your application's user interface (UI) and overall architecture. Decide on the layout, controls, navigation flow, and other visual aspects. Plan the data storage mechanisms, database schema, and integration with other systems if necessary. Development: Begin coding the application using the .NET framework. Use programming languages like C# or VB.NET. Create classes, forms, controls, and implement the business logic. You'll work on creating the UI, handling user interactions, data processing, and any required integrations. Testing: Thoroughly test the applicatio...